RiOT
$35+
$35+
https://schema.org/InStock
usd
lackofbindings
"A large and imposing frame designed to strike fear and authority in the hearts of those who dare oppose it. Will you help enforce the authority, or fight against it?"
Features
- 18.9k Polys (14.5k for Quest version)
- Medium performance rating on PC and Quest
- 4K source textures
- Avatar Dynamics and Physbones
- Gesture-controlled facial expressions
- Custom Face/Eye tracking
- 4 included skin textures
- 3 Toggleable equipment items (Shock Baton, Riot Shield, and Smoke Launcher) (Launcher is PC Only)
- Audiolink Graffiti (PC only)
- Realistic joint mechanics via VRC Constraints (PC & Quest!)
Includes
- Blender Project Files
- Fully Configured Unity Package
- Photoshop and PNG Texture Files
- Alternate Blender and Unity files Optimized for Quest
Buy with confidence, try the avatar first in my VRChat avatar world.
Requirements
- Current Version of Unity 2019 for VRChat (
2022.3.22f1
or newer) for Windows - Latest VRChat Avatar SDK 3 (
VCC Avatars SDK 3.7.0
or newer)
Optional
- Blender 3.6 LTS or newer (only required to customize models)
- Photoshop CS6 or newer, or other image editor that supports PSD files (only required to customize textures)
Patch Notes
Release - 03/06/2024
- Initial release.
Patch 1 - 03/20/2024
- Improved shield logic for knuckles controllers.
- Fixed lag spike when first loading in (needs updated vrsl package).
Patch 2 - 03/21/2024
- Disable forearm twist bone while shield out to allow greater control over the angle.
Patch 3 - 06/10/2024
- Set fallback settings for poiyomi materials.
- Add tags to hide included VRSL shaders in fallback mode (requires update to included VRSL unitypackage).
Patch 4 - 08/17/2024
- Update to Unity 2022
- Update to SDK 3.7.0
- Update to VRCFury 1.1003.0
- Convert animation constraints to VRC Constraints.
- Convert Physbone twist bones to VRC Constraints.
- Add full set of Physbones and VRC Constraints to Quest version
- Add Baton and Shield to Quest version.
- Convert Quest face materials to VRChat/Mobile/Particles/Additive for use with the shield.
- Remove Vertex Paint data from Quest model to prevent it interfering with VRC Mobile materials.
- Fix Sirens Physbone not turning back on after being turned off.
- Fix Baton not being grabbable on desktop.
- Fix for baton not syncing properly in mirrors.
- Update mipmap filtering to Kaiser on all textures as per SDK recommendation.
- Remove erroneous Eye_Lid_Neutral and rename Eye_Lid_Closed_Neutral to Eye_Lid_Neutral.
Patch 4.1 - 08/17/2024
- Unlocked all poiyomi materials to prevent incompatibilities with newer package versions.
License
The assets are provided "AS IS", without warranty of any kind. In no event shall the author be liable for any claim, damages or other liability, arising from, out of or in connection with these assets.
Rights
- ✓ You may edit and customize for your own personal use.
- ✓ You may edit and upload for personal use onto VRChat, Chillout, Resonite, and other social and game platforms.
- ✓ You may edit and upload as public/cloneable onto VRChat and other social and game platforms, however:
- You must include a link back to my store page that is clearly listed somewhere.
- The platform in question must have a reasonable level of security to not leak source assets.
- ✓ You may edit and re-purpose for use as a VTuber or other virtual avatar, as long as credit clearly listed somewhere.
- ✓ You may purchase and edit this model as part of commission work, as long as at least one copy is purchased per user involved.
Restrictions
- ✗ You may NOT use to promote any form of hate speech, through your own actions or through modifications to the avatar.
- ✗ You may NOT resell or redistribute the model or parts, even in heavily modified form.
- ✗ You may NOT claim the model as your own work
- ✗ You may NOT use the model or assets for any commercial purposes.
Looking forward to seeing all your big hekkin fellas!
Feel free to share your creations with me on twitter @lackofbindings
Avatar with all Unity, Blender, & Photoshop files for PC and Quest
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